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SwapMod, NoMod& Exploit Discussion Talk about swap modchip or no modchip booting such as the cog swap, tray mods, neokey, neo1/2 and the psone disc exploit.

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  #1  
Old 08-24-2004, 06:15 PM
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Dark_Killer Dark_Killer is offline
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Title.db Maker v0.1 ALPHA w/ GUI


this is a utility i made to add id's to title.db files with a full gui. it also extracts the id out of the system.cnf file for you. i just threw this together and im sure there are going to be some bugs found. as soon as i fix some of the potential bugs and clean up the source alittle i'll release a final version with source included. im also looking into including a batch add feature to add several id's at once.

comments/suggestions/bug reports are greatly appreciated.

EDIT: Latest Version: 0.5
Attached Files
File Type: zip titledbmakerv0.5.zip (46.1 KB, 2923 views)

Last edited by Dark_Killer; 11-10-2004 at 01:07 AM.
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  #2  
Old 08-24-2004, 08:09 PM
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FranktheBunny FranktheBunny is offline
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Nice work.
Someone should sticky this.
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  #3  
Old 08-24-2004, 08:51 PM
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Da Brass Da Brass is offline
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Stickied, front-paged, and creditted by <G>.

However...let's count down from now...how quickly your app is gonna get ripped and posted at 0wnz.
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  #4  
Old 08-24-2004, 10:09 PM
witalit
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Hi, I get some error, Open attachment below.
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File Type: jpg Error.jpg (7.1 KB, 1085 views)
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  #5  
Old 08-24-2004, 10:14 PM
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Quote:
Originally Posted by Da Brass
However...let's count down from now...how quickly your app is gonna get ripped and posted at 0wnz.
We should release a bunch of bogus applications that don't work specfically for OWNZ to hastily release on their site, thus further-downing their already non-existant credibility. : )
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  #6  
Old 08-25-2004, 01:30 AM
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Quote:
Originally Posted by witalit
Hi, I get some error, Open attachment below.
you need to download richtx32.ocx (and most likely Comdlg32.ocx also) and put them in your C:\windows\system32 folder.

i believe www.windows.com should have them if not, google will definetly turn up a site with them.

Quote:
Originally Posted by Da Brass
However...let's count down from now...how quickly your app is gonna get ripped and posted at 0wnz.
thats why im hesitant to release the source. and ill probably post an md5 sum with the next version to ensure everyone gets the real program and not a lamer's rip.
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  #7  
Old 08-25-2004, 06:25 AM
juandelacosta juandelacosta is offline
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um didnt you check for dependencies?
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  #8  
Old 08-25-2004, 11:00 AM
cekin cekin is offline
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Nice work...
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  #9  
Old 08-25-2004, 03:36 PM
emu_kidid emu_kidid is offline
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Nice work, but i had already made something quite like this: http://www.ps2savetools.com/download...p=getit&lid=60
It also works pretty well.
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  #10  
Old 08-25-2004, 04:20 PM
cekin cekin is offline
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I do not want be bad, but title.db maker let me down.. first didn't let me tipe in ID, I sey OK let try Extract Id from System.cnf and when I am open ID was ED_026.39;1 and you know that is not right real Id is SCED_026.39....
What I am done wrong?
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  #11  
Old 08-25-2004, 04:36 PM
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Quote:
Originally Posted by cekin
I do not want be bad, but title.db maker let me down.. first didn't let me tipe in ID, I sey OK let try Extract Id from System.cnf and when I am open ID was ED_026.39;1 and you know that is not right real Id is SCED_026.39....
What I am done wrong?
would you mind posting the system.cnf file you used so i can look into why the id extraction didnt work correctly?

im trying to get v0.2 out today but if not definetly tommorrow, and hopefully with a fix to the bug cekin encountered.

EDIT: ok i tested it with a few other games' system.cnf files and i found the problem cekin was encountering and fixed it. v0.2 will also allow you to manually enter an id.

EDIT AGAIN: ok heres v0.2 with the system.cnf id extraction bug fixed, ability to manually enter an id, and a few other very minor fixes.

TITLE.DB Maker v0.2 MD5 Checksum: 4492D07AA08C561C084F78D9824E3DD1
Attached Files
File Type: zip titledbmakerv0.2.zip (30.8 KB, 508 views)

Last edited by Dark_Killer; 08-25-2004 at 08:12 PM.
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  #12  
Old 08-26-2004, 08:24 PM
cekin cekin is offline
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Smile

Nice
Thank you...
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  #13  
Old 08-26-2004, 08:37 PM
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moethacriminal moethacriminal is offline
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error:

Run-time error '75':

The specified Path/filename cannot be accessed or is invalid
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  #14  
Old 08-27-2004, 01:15 AM
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Quote:
Originally Posted by moethacriminal
error:

Run-time error '75':

The specified Path/filename cannot be accessed or is invalid
dont run it inside of the zip

either that or make sure there is a TITLE.DB in the same folder as the program.
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  #15  
Old 08-27-2004, 05:48 AM
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^yeah im an idiot, ran it in zip..works fine.
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  #16  
Old 08-29-2004, 06:17 PM
Keyonn Keyonn is offline
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mine is still saying that cannot find path 75
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  #17  
Old 08-29-2004, 06:22 PM
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that means the program can't access a valid title.db.

are you sure there is a title.db in the same folder as the program and you're not running it inside of the zip?
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  #18  
Old 08-30-2004, 11:22 AM
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ĒŠ~kĀ?? ĒŠ~kĀ?? is offline
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can a n00b like me ask what this does ?

sorry :embarrased:
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  #19  
Old 08-30-2004, 11:56 PM
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its for the independence exploit:

Quote:
Originally Posted by Mr. Brown
PS1DRV parses a file called mc0:/BXDATA-SYSTEM/TITLE.DB (the X represents the
PS2's region code) to load graphic parameters for the PS1 game that was loaded
from the disc drive. There is a catastrophic buffer overflow in the parsing
routine that allows one to overflow the stack and execute arbitrary code by
rewriting the $RA register. If we load up our own TITLE.DB, with an entry for
every PS1 disc that we want to trigger the exploit, then we can take over the
PS2 boot process as soon as the disc is recognized and PS1DRV is executed
my program extracts the id from the ps1 game you want to trigger the exploit with and adds it to the title.db file.
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  #20  
Old 09-05-2004, 02:24 AM
ZxeroXXX
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Is their a media player for PS1? I have a modded PS1.
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